Sunday, November 15, 2009

Bullet-Riddled Text, Flying Gallery, Map Morph Transition, etc.


Learn how to animate the creation of bullet holes which conform to specific shaped masks...
You will learn how use Particular to drive the creation of the bullet holes...
Then we add some light shafts coming from the bullet holes, for some added realism.

 
Learn how to create a flying, 3D image gallery, using any collection of images you want...
Use Trapcode Particular to drive the simulation and wind to animate the images movement...
Fade images into the space using vanishing settings and deflect the elements to avoid flying through the camera.

 
Learn how to create, from scratch, a morphing effect from one graphic element to another using fractal-noise animation...
You will learn how to create a map grid with interactive animation...
Use brightness animation to control the fractal noise for an organic transition effect.


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